The Witcher 3 could have received its debut screen, as part of the official unveiling of developer CD Projekt RED’s new REDengine 3 technology. Revealed via Develop, CDPR discussed its goals for REDengine 3.
“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.” – said Adam Badowski, head of CD Projekt RED studio.
The engine also powers CD Projekt RED’s Cyberpunk 2077 and another title – all bets are on The Witcher 3. The studio hopes that the engine will help future RPGs compete with “top-shelf shooters”, and is a “Next-gen ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games.”