3DMark 11 is the latest version of the world’s most popular benchmark for measuring the graphics performance of gaming PCs. 3DMark 11 v1.04 Installer.
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Improvements
* Keyboard focus is no longer checked during the demo or when running the benchmark in a loop. Note that if the display switches to the desktop due to a popup window during the benchmark, the run will still be aborted as the display mode is no longer the same.
* 3DMark 11 now remembers the last custom resolution used.
* GPU count detection for multi-GPU systems is now correct even when SystemInfo is explicitly disabled.
* 3DMark 11 will now prevent Windows from entering Sleep during the test.
* The license key is now reset when the benchmark is reinstalled, allowing removal of invalid keys.
Compatibility
* SystemInfo updated to version 4.15 for full Windows 8 compatibility.
* Updated DirectX redistributable.
* Now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems.
* Removed dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems.
Bug fixes
* Fixed display initialization code that caused “SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE” errors on some systems.
* Fixed several memory and texture leaks, improving stability during very long looping runs.
* The HUD timer no longer rolls over if a single test takes more than ten minutes. (Yes, this could happen during the Combined Test on some low end DirectX 11 cards.)
PROFESSIONAL EDITION
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* Fixed submitting saved files to 3dmark.com from the command line.
* Image Quality tool will no longer give a cryptic error if the output directory does not exist.
